A downloadable game

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In the year 20XX across the globe doors began to show up. From every door came devices that disappeared when they crossed the threshold. Before an investigation into these lights can be launched they are followed soon after by what would become known as The-Once-From-Before. 

The-Once-From-Before soon began to wreak havoc everywhere they appeared. Country after country tried to fight them to varying degrees of success but it became obvious that it is a slow, deadly and losing battle. 

After tracking the devices that came from the door down the governments in charge found that the devices attached themselves to various middle school and high school-aged girls. Each of these girls had the same story of winning the device from various gotcha machines around their towns. To all of the girls, the devices seemed to simply be cute key fobs with a matching keychain. No one could figure out what the keychain devices were keys too. 

By happenstance one of the girls who had a keychain was in the same location when a fight with The-Once-From-Before broke out and something extraordinary happened. Seemingly from nowhere came forth a mecha the size of a small tree. It turned to the girl as if waiting for directions. The girl in question did what she thought was best which was to defend the people from The-Once-From-Before and so it did. 

When questioned about it after the fact she spoke of being afraid and wanting to do something to help. In her pocket, she felt a warmth which was the keyfob and next thing she knew there was a mecha.

The keyfobs apparently gave them the ability to call forth from a pocket dimension a mecha. These mecha were only able to be used by their respective owners and were best used for fighting the The-Once-From-Before.

An agency was formed called the Magical Defense Agency to handle both the new magical girls with mecha, as well as The-Once-From-Before. To counter the Magical Defense Agency another group formed, the Independent Cooperative of Magical People was created by some of the older Magical Girls who did not trust that the government had their best interest at heart and they wanted to have their own overseeing body and control. While they worked together, they have different goals in mind beyond just defeating The-Once-From-Before. As the fight against the The-Once-From-Before becomes dire you form a team up with other magical girls around the world to come up with a solution by going to The-Before, the home of The-Once-From-Before. 

After nearly 5 years of fighting both agencies come up with a plan to go through a door and return, something that had never been done before. Once through the door, they would find the source of The-Once-From-Before and defeat them.

A group of girls from both agencies are pulled to make the trip. As they embark  on this journey they don’t know exactly where they’re going, how long it will be or even if they’ll make it back but as they say, with great power comes great responsibility.

Purchase

Buy Now$15.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

#MagicalGirlsAndMecha _ Guidebook.pdf 2 MB
#MagicalGirlsAndMecha _ Example Book.pdf 720 kB

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